Here are some made up Frequently Asked Questions concerning this jigsaw puzzle website.
- How do you prevent other players from messing up the pieces?
- Players earn karma points for joining pieces on a puzzle. These points are temporary and only apply to each puzzle. Moving larger groups of pieces deduct these points as well as stacking pieces and other things. If a player gets too low of karma points they are temporarily blocked from moving any more pieces on that puzzle.
- How do I gain access to a puzzle that my piece moves have been blocked on?
- It may be possible to gain access by maxing out your karma points on a different puzzle.
- If there are other players that are on the same network with you (assuming they have earned enough karma points) they might be able to get you back in by joining pieces on the blocked puzzle.
- The puzzle page doesn't show any pieces.
- Most likely because the web browser being used is not supported. Please use a more recent version. Supporting less capable browsers is not a top priority at this point.
- What browsers are supported?
- Only recent versions of Google Chrome, Safari, and FireFox are supported. iPhones and iPads running recent version of iOS are also supported. Other touch screen devices that run Android and have the Google Chrome browser should work. I mostly play on a Google Nexus phone which works pretty well on the smaller puzzles.
- Are there any keyboard keys assigned?
- Only the full scale puzzle has keyboard keys assigned to aid navigating
around a puzzle. I haven't implemented keyboard navigation on the scaled
down view of the puzzle.
dkeys will scroll jump in that direction (up, left, down, right)
9keys set a jump point
9keys scroll to a set jump point
zkey will go back to the previous scroll position after going to a jump point
- The design and the user interface for the puzzle page changed. Why?!
- Change is good, and I like to break stuff.
- Wasn't this all open source?
- It was at one point, but I found little interest in it. I'm trying to pull out parts that I think are reusable in other projects and make those as open source. Having the whole site open source doesn't make much sense to me right now. Check out Slab Massive for an example.
- What software stack did you use?
- Mostly built with python on the server side; more detail about the stack is on the credits page.
- Where are the ads?
- I think most people don't like ads, including me. I have plans to add more features that could be monetized when I get to that point.
- While it would make sense to monetize some new features; I don't plan on preventing the original gameplay. Anyone can have access to any public puzzle. In the future I'll charge for creating an unlisted copy of a puzzle so players can choose who helps them with a puzzle.
- Can I create my own puzzle?
- You can submit a picture that you would like to become a jigsaw puzzle. Or you can apply for being a contributor to create custom jigsaw puzzles.
- Bit Icon?
- I suppose this is my own made up thing. The idea is that a bit is like a game piece that is used to signify you as a player. Like being the horse or hat in Monopoly. For Puzzle Massive a bit icon is a somewhat temporary identity that is used while playing. Inactive players will have their bit icon recycled.
- These icons are made by these two artists: Martin Berube and Mackenzie Deragon. I will eventually add more in the future.
- How to login or signup?
- I initially developed this with no login system and only use browser cookies for keeping bit icons. So no login or signup system is in place at the moment. You can use the anonymous login link that is available on the player profile page. View that by clicking on your bit icon in the header.
- How is the project funded?
- I've setup a Patreon page if you would like to be a supporter. I also have a PayPal.Me link if you would like to send a one-time donation or bribe for me to fix something. I plan to eventually monetize some new features when they are developed.
- Can I help you in other ways?